Plays problem ..

Ask any support / help / issues / problem or question related to Soundcloud Manager
Post Reply
slikoe
Posts: 12
Joined: Fri Aug 25, 2017 11:15 am

Plays problem ..

Post by slikoe » Mon Sep 10, 2018 10:22 am

Plays increaser is not working :( . Please fix and update as soon as possible because it's an important function! Thank you

User avatar
martin@rootjazz
Site Admin
Posts: 18120
Joined: Fri Jan 25, 2013 10:06 pm
Location: The Funk
Contact:

Re: Plays problem ..

Post by martin@rootjazz » Tue Sep 11, 2018 12:24 pm

Sorry for delay, first time have been able to get online:

https://soundcloudmanager.com/updatetesting.html

The update should fix it



Regards,
Martin

Thomas
Posts: 7
Joined: Tue Sep 18, 2018 10:09 am

Re: Plays problem ..

Post by Thomas » Tue Sep 18, 2018 10:50 am

Hi,

could anyone please tell me how I can get for 1 song around 1.000 plays a day, equally spreaded over 24h?

I'm running the latest version of Soundcloud Manager, v 3.4.4.3

Before the latest update (before the play problem of last week), it was possible to achieve around 800 plays a day with these preferences/ procedure:
- I scraped 3 x public proxies (to have enough ^^) + validated them
- 1 Thread
- no pause between plays

I had several proxies that didn't work, so the play-process was a bit slower and I got around 800 plays a day. Now, after the update, more or less every proxy seems to work ("SUCCESS 1/1000"...). So the Plays are increasing faster and I got around 1.700 plays with the same preferences that I used before the update. I just tried to slow it down with "Pause between plays: from 1 to 1 minute" (by the way: it would be nice to be able to select less than 1 minute, e.g. "Pause: from 20 to 40 sec"). But the "pause" option didn't work. It ran with around 3 Plays per minute.

Another thing I want to discuss:
I'm running several "play" tasks in the soundcloud manager with different amounts of plays. Every time when I close the program or when it crashes, it doesn't remember the play count and starts from 0. Is there a possibility that the program remembers the play count and continues from there on?

I would appreciate an early reply.

Have a nice day 8-)

User avatar
martin@rootjazz
Site Admin
Posts: 18120
Joined: Fri Jan 25, 2013 10:06 pm
Location: The Funk
Contact:

Re: Plays problem ..

Post by martin@rootjazz » Tue Sep 18, 2018 7:23 pm

Thomas wrote:
Tue Sep 18, 2018 10:50 am


I had several proxies that didn't work, so the play-process was a bit slower and I got around 800 plays a day. Now, after the update, more or less every proxy seems to work ("SUCCESS 1/1000"...). So the Plays are increasing faster and I got around 1.700 plays with the same preferences that I used before the update. I just tried to slow it down with "Pause between plays: from 1 to 1 minute" (by the way: it would be nice to be able to select less than 1 minute, e.g. "Pause: from 20 to 40 sec"). But the "pause" option didn't work. It ran with around 3 Plays per minute.
For pausing to work, you must have 1 thread (which you said you had), so it should work. I just tested and is working correctly.

Start : TaskId: 34 - attempt: 1 No Proxy
Scraping track details :https://soundcloud.com/dirtysoundrecord ... review-mix
Extract JSON:https://soundcloud.com/dirtysoundrecord ... review-mix
Parse JSON:https://soundcloud.com/dirtysoundrecord ... review-mix
* SUCCESS: 1 / 4
Pausing for: 38

Another thing I want to discuss:
I'm running several "play" tasks in the soundcloud manager with different amounts of plays. Every time when I close the program or when it crashes, it doesn't remember the play count and starts from 0. Is there a possibility that the program remembers the play count and continues from there on?
No, the program starts from the action from the start each time the action begins. There is no "continue" feature

I would appreciate an early reply.
:)

[quote[
Have a nice day 8-)
[/quote]
why thank you, and you too :)

Post Reply